Full Metal Heroes WWII™ small arms

For the regular rules, I wanted the damage done by small arms fire to be a little more than; Pistols do X amount of damage and rifles do X amount of damage, as in the basic rules. I wanted there to be a difference, on the game table, between a Colt 45 and a Luger 9mm pistol when a figure is hit.

In the regular rules, each of the small arms will have a damage factor that best goes with that particular weapon based on a few different factors.

Throughout the game I have tried to incorporate the idea that for every advantage there can be a disadvantage. Many weapons have this built in by design. What I have done, is try to make these factors fit on the game table.


© 2010, JLB Studios LLC. All rights reserved.

Check out these other great Victory Force posts:

VFM Goal
The goal of the VFM blog is to keep you informed of what is going o...
Full Metal Heroes WWII™
Full Metal Heroes WWII is a Tabletop miniatures game set in World War I...
Full Metal Heroes WWII: Characters
As you may already know, Full Metal Heroes is a miniatures game with three ...
Full Metal Heroes WWII: Some very basics
In a nutshell, FMHWWII is played in turns, Each player's figures or units w...
Full Metal Heroes WWII
Get into the action with Full Metal Heroes WWII Fight in the trenches, b...
Full Metal Heroes Game at Recruits: The Results
Today the Full Metal Heroes WWII game was put on at the Recruits Game C...
Full Metal Heroes WWII
I have been checking and double checking modifiers the last week. The ha...
Full Metal Heroes WWII scenarios
The game will have scenario packs available as well as instructions for cre...
Full Metal Heroes: Infantry Combat
Your infantry, in Full metal heroes WWII, will be able to battle using ...
This entry was posted in Full Metal Heroes Game and tagged , , , , , . Bookmark the permalink.

2 Responses to Full Metal Heroes WWII™ small arms

  1. John O'Connor says:

    Looks interesting. When is it looking like being available?

    Also if you need any playtesting I have a bazillion figs and almost evry set of skirmish rules available.

    • Thanks
      I am in uncharted territory with the timeline. I have to get it to an editor, after I go over it for the 500th time, then have to do the artwork.
      Then I will have to see how long it takes at a printers.

      If you are interested in play testing, please email me at contactus@victoryforce.com
      Give me some information in the email such as how often you game, how many people, what size of battles, How much detail you like in a game, and anything you would like to let me know about how or what you like to game.
      Thank you
      James Bland

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>