For the regular rules, I wanted the damage done by small arms fire to be a little more than; Pistols do X amount of damage and rifles do X amount of damage, as in the basic rules. I wanted there to be a difference, on the game table, between a Colt 45 and a Luger 9mm pistol when a figure is hit.
Throughout the game I have tried to incorporate the idea that for every advantage there can be a disadvantage. Many weapons have this built in by design. What I have done, is try to make these factors fit on the game table.
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